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Add Emitter

pre 1.18

Add smoke emitter.

Node Data

Display name

Add Emitter

Internal name

Node_Smoke_Add

Inheritances

Node_Smoke
Node_Smoke_Add

Inputs

Domain

Brush

enum

Type

surface

Fluid Brush

enum

Shape

range

Level

vec2

Position

vec2

Scale

Smoke

slider

Density

Push

int

Expand Velocity Mask

vec2

Velocity

slider

Inherit Velocity

Repulse

float

Repulse

float

Spokes

rotation

Twist

Outputs

sdomain

Domain


Add a smoke source to the simulation.



Properties


Brush
Fluid BrushA surface to emit smoke from. The brightness of the pixel determines the amount of smoke emitted.
PositionPosition of the smoke source.
Smoke
DensityDensity of the smoke.
Push
Expands Velocity MaskApply velocity beyond the brush area to reduce turbulence.
VelocityInitial velocity of the smoke.
Inherit VelocityApply the velocity of the brush (based on the Position) to the smoke.



Commit History


1.12.0
  • Introduced

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